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Technology
Area
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Summary |
1-pager |
White
paper |
Presentation |
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1.
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Media coding
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Standards
to represent natural and synthetic media such as audio, video, graphics
etc. in a bit-efficient way
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1.
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2D Video coding
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Coded representation of time-dependent 2-D arrays of pixels (video)
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1. |
MPEG-1
Video
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X |
X |
X |
X |
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2.
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MPEG-2
Video
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X |
X |
X |
X |
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3.
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MPEG-4
Visual (rectangular)
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X |
X |
X |
X |
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4.
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Shape
coding (non-rectangular)
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X |
X |
X |
X |
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5.
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Advanced
Video Coding
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X |
X |
X |
X |
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6.
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Scalable
Video Coding
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X |
X |
X |
X |
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7.
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Scalable
Video Coding
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X |
X |
X |
X |
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8. |
Auxiliary
Video Data Representation |
X |
X |
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2.
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3D Video coding
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Coded representation of time-dependent 3-D arrays of pixels |
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1.
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Multi-view
video coding
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X |
X |
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3.
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Audio coding
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Coded representation of audio (speech and music) information |
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1. |
MPEG-1
Audio
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X |
X |
X |
X |
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2.
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MPEG-2
Audio
|
X |
X |
X |
X |
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3. |
Advanced
Audio Coding
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X |
X |
X |
X |
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4.
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Parametric
Audio Coding
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X |
X |
X |
X |
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5. |
Spectral
Band Replication
|
X |
X |
X |
X |
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6.
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Lossless
coding
|
X |
X |
X |
X |
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7.
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Scalable
Lossless coding
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X |
X |
X |
X |
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8. |
1-bit
Lossless Coding
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X |
X |
X |
X |
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9.
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MPEG
Surround |
X |
X |
X |
X |
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10.
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Scalable
Audio
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X |
X |
X |
X |
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4.
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2D Graphic coding
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Coded representation of 2D synthetic information |
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1.
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Texture
coding |
X |
X |
X |
X |
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2.
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2D
mesh coding |
X |
X |
X |
X |
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5.
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3D Graphic coding
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Coded
representation of 3D synthetic information
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1.
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Face
and Body Animation |
X |
X |
X |
X |
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2.
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3D
mesh coding |
X |
X |
X |
X |
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3.
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AFX |
X |
X |
X |
X |
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6.
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Synthetic audio coding |
Coded
representation of synthetic audio information
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1.
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Structured
audio |
X |
X |
X |
X |
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7. |
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Text coding |
Coded
representation of text information
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1.
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Streaming
text format |
X |
X |
X |
X |
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8.
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Font coding |
Coded
representation of font information
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1.
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Font
compression and streaming |
X |
X |
X |
X |
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2.
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Open
Font Format |
X |
X |
X |
X |
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9.
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Music coding |
Coded
representation of musical information
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1. |
Symbolic
Music Representation |
X |
X |
X |
X |
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2.
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Composition coding
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Standards to describe how different media objects are composed in
a scene |
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1.
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Composition coding
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Coded representation of the composition of media objects in a scene |
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1.
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Binary
Format for Scenes |
X |
X |
X |
X |
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2.
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Audio
BIFS |
X |
X |
X |
X |
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3. |
Lightweight
Scene Representation |
X |
X |
X |
X |
| 3. |
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Description coding
|
Standards to describe media content that can be stored and transmitted
for use by a machine |
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1. |
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Description
technologies |
Descriptors, Description Schemes, Description Definition Language
and efficient representation technologies |
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1.
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Description
Definition Language |
X |
X |
X |
X |
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2. |
MPEG-7
Schemas |
X |
X |
X |
X |
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2.
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Video description
|
Description of video and image information |
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1.
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Low
level descriptions |
X |
X
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X |
X |
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2. |
High
level descriptions |
X |
X
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X |
X |
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3. |
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Audio description |
Description of audio information |
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1.
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Low
level descriptions |
X |
X
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X |
X |
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2. |
High
level descriptions |
X |
X
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X |
X |
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4. |
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Multimedia
description |
Description of information types that are used in multimedia applications |
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1. |
Multimedia
Description Schemes |
X |
X |
X |
X |
| 4. |
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Systems support
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Standards to enable the use of digital media by an application |
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1. |
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Multiplexing and synchronisation |
Technologies
to serialise multiple media sources and to keep them synchronised
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1. |
MPEG-1 |
X |
X |
X |
X |
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2. |
MPEG-2 |
X |
X |
X |
X |
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3. |
MPEG-4 |
X |
X |
X |
X |
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Signaling |
Protocols
to interact with a delivery system
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1. |
DSM-CC
User to User |
X |
X |
X |
X |
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1. |
DSM-CC
User to Network |
X |
X |
X |
X |
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2. |
DMIF |
X |
X |
X |
X |
| 5. |
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IPMP |
Standards to enable the Management and Protection of Intellectual
Property related to digital media objects |
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1. |
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Identification Technologies |
Technologies to uniquely identify media objects |
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1. |
MPEG-2
Copyright Identifier |
X |
X |
X |
X |
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2. |
Object
Content Information |
X |
X |
X |
X |
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3. |
Digital
Item Identification |
X |
X |
X |
X |
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Rights Expression Technologies |
Syntax and semantics of Rights Expression Languages and Dictionary
of terms of Rights Data |
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1. |
Rights
Expression Language |
X |
X |
X |
X |
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2. |
Rights
Data Dictionary |
X |
X |
X |
X |
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3. |
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Persistent Association Technologies |
Technologies to bind information to resources in a persistent fashion |
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1. |
Evaluation
Tools for Persistent Association |
X |
X |
X |
X |
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4. |
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Access Technologies |
Protocols to access IPMP tools when they are required by an IPMP system |
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1. |
MPEG-2
IPMP |
X |
X |
X |
X |
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2. |
MPEG-4
IPMP |
X |
X |
X |
X |
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3. |
MPEG-21
IPMP |
X |
X |
X |
X |
| 6. |
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Digital Item |
Standards to represent structured digital objects, including identification,
metadata and governance information |
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1. |
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Digital Item Technologies |
Technologies designed to deal specifically for Digital Items, such
as Digital Item Declaration, Digital Item Processing and Event Reporting |
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1. |
Digital
Item Declaration |
X |
X |
X |
X |
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2. |
Digital
Item Processing |
X |
X |
X |
X |
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3. |
C++
bindings |
X |
X |
X |
X |
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4. |
Session
mobility |
X |
X |
X |
X |
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5. |
Event
Reporting |
X |
X |
X |
X |
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6. |
Schema
Files |
X |
X |
X |
X |
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2. |
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Resources in Digital Items |
Handling of resources in Digital items such as when adapting or identifying
fragments |
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1. |
Digital
Item Adaptation |
X |
X |
X |
X |
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2. |
Fragment
Identification for MPEG Resources |
X |
X |
X |
X |
| 7 |
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Transport and File Format
|
Standards to enable the transport of digital media by means of files
or transport protocol |
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1. |
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Transport of Media Streams |
Technology to transport digital media information on a transport protocol |
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1. |
Program
Stream |
X |
X |
X |
X |
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2. |
Transport
Stream |
X |
X |
X |
X |
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3. |
M4Mux |
X |
X |
X |
X |
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2. |
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Media File Formats |
Technology to package digital media information in a file |
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1. |
ISO
Base Media File Format |
X |
X |
X |
X |
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2. |
MPEG-4
File Format |
X |
X |
X |
X |
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3. |
AVC
File Format |
X |
X |
X |
X |
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4. |
SVC
File Format |
X |
X |
X |
X |
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5. |
Digital
Item File Format |
X |
X |
X |
X |
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3. |
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Transport of Digital Items |
Technology to transport digital items |
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1. |
Digital
Item Streaming |
X |
X |
X |
X |
| 8. |
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Multimedia architecture |
Reference
models and technology to enable the use of digital media in a device
or by an application
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1. |
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Terminal Architecture |
Reference architectures for MPEG standards |
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1. |
MPEG-1 |
X |
X |
X |
X |
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2. |
MPEG-2 |
X |
X |
X |
X |
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3. |
MPEG-4 |
X |
X |
X |
X |
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4. |
MPEG-7 |
X |
X |
X |
X |
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2. |
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Application Programming Interfaces |
API to enable enhanced use of rich media |
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1. |
MPEG-J |
X |
X |
X |
X |
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2. |
MPEG-J
GFX |
X |
X |
X |
X |
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3. |
Multimedia
Middleware Architecture |
X |
X |
X |
X |
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4. |
Multimedia
API |
X |
X |
X |
X |
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5. |
Component
Model |
X |
X |
X |
X |
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6. |
Resource
and Quality Management |
X |
X |
X |
X |
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7. |
Component
Download |
X |
X |
X |
X |
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8. |
Fault
Management |
X |
X |
X |
X |
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9. |
System
Integrity Management |
X |
X |
X |
X |
| 9. |
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Application formats |
Standards to support specific applications by means of component MPEG
technologies |
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1. |
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Players |
Specification of formats for media players |
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1. |
Music
Player |
X |
X |
X |
X |
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2. |
Photo
Player |
X |
X |
X |
X |
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3. |
Musical
Slide Show Player |
X |
X |
X |
X |
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4. |
Media
Streaming Player |
X |
X |
X |
X |
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5. |
Professional
Archival |
X |
X |
X |
X |
| 10 |
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Generic Media Technologies
|
Generic standard technologies for digital media to be used across
MPEG standards |
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1. |
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XML Technologies |
XML-related technologies such as binarisation |
| |
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1. |
Binary
MPEG format for XML |
X |
X |
X |
X |
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2. |
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Signal Processing Technologies |
DSP technologies such as 8x8 DCT and IDCT, and coding tool specification |
| |
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1. |
Generic
inverse DCT specification |
X |
X |
X |
X |
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2. |
Fixed
point implementation of DCT/IDCT |
X |
X |
X |
X |
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3. |
Coding
Tool Repository |
X |
X |
X |
X |
| 11. |
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Reference implementations |
Implementation of MPEG standards using programming languages or Hardware
Description Languages |
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1. |
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Reference software |
Implementation of MPEG standards using a programming language |
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1. |
MPEG-1 |
X |
X |
X |
X |
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2. |
MPEG-2 |
X |
X |
X |
X |
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3. |
MPEG-4 |
X |
X |
X |
X |
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4. |
MPEG-7 |
X |
X |
X |
X |
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5. |
MPEG-21 |
X |
X |
X |
X |
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6. |
MPEG-A |
X |
X |
X |
X |
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7. |
MPEG-B |
X |
X |
X |
X |
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8. |
MPEG-C |
X |
X |
X |
X |
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9. |
MPEG-D |
X |
X |
X |
X |
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10. |
MPEG-E |
X |
X |
X |
X |
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2. |
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Reference hardware description |
Implementation
of MPEG standards using a hardware description language
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1. |
MPEG-4 |
X |
X |
X |
X |
| 12. |
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Conformance |
Specification of procedures and data to test the conformance of encoders,
bitstreams or decoders to an MPEG standard |
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1. |
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MPEG-1 |
MPEG-1
conformance
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1. |
Systems |
X |
X |
X |
X |
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2. |
Video |
X |
X |
X |
X |
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3. |
Audio |
X |
X |
X |
X |
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2. |
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MPEG-2 |
MPEG-2
conformance
|
| |
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1. |
Systems |
X |
X |
X |
X |
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2. |
Video |
X |
X |
X |
X |
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3. |
Audio |
X |
X |
X |
X |
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4. |
DSM-CC |
X |
X |
X |
X |
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3. |
|